• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by nathantran · Dec 02, 2015 at 11:17 AM · transform.positiontransforms

What is the result of adding transform.position and transform.right?

Hi all,

I know that transform.position is the position of the gameobject in world space and transform.right is the x-axis in world space. Can someone please tell me what you get by adding: transform.position + transform.right?

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image meat5000 ♦ · Dec 02, 2015 at 02:51 PM 0
Share

transform.right is the x-axis

This may be true from default starting point but actually Vector3.right is world space x axis and transform.right is local x axis to the object.

avatar image nathantran · Dec 02, 2015 at 05:57 PM 0
Share

Thanks for the help guys. From your clues with the difference between transform.right and Vector3.right, I think I understand it now. Here's a pic to illustrate my understanding. Please let me know if it is correct.

alt text

transform-right.png (454.1 kB)

1 Reply

· Add your reply
  • Sort: 
avatar image
2

Answer by mikelortega · Dec 02, 2015 at 12:21 PM

You get the new world position after moving transform.position one unit to the right (on it's own reference system).

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image KdRWaylander · Dec 02, 2015 at 02:48 PM 0
Share

(x, y, z) + (1, 0, 0) = (x+1, y, z) !

avatar image Bonfire-Boy KdRWaylander · Dec 02, 2015 at 03:01 PM 2
Share

Given that the OP is confused about what Transform.right is, I think a full answer would need to cover that point ie explain the difference between Vector3.right and transform.right and what the result is of adding each of them to transform.position.

But simply showing how to add Vector3.right to another vector, with no explanation, does not seem all that helpful.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

8 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Position/scale a sprite knowing two top corner positions 0 Answers

How Do I Destroy All Objects At a Given Location? 2 Answers

Moving GUI Label through key board? 1 Answer

transform.position doesn't work correctly. 0 Answers

Confusion trying to set position at an angle 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges