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Question by Seyed_Morteza_Kamaly · Dec 07, 2015 at 01:56 PM · unity5java to c#

How can i have var in c#

 var forward = transform.TransformDirection(Vector3.forward);
 var input = Input.GetAxis("Vertical");
 function Update(){
 transform.position += forward * input * Time.deltaTime;
 transform.Rotate( 0 , Input.GetAxis("Horizontal") * 45 * Time.deltaTime , 0 );
 }

alt text

I want conver javascript to c# but i have some errors:

 using UnityEngine;
 using System.Collections;
 
 public class TransformDirectionx : MonoBehaviour {
     float forward = transform.TransformDirection(Vector3.forward);
     float input = Input.GetAxis("Vertical");
 
     // Use this for initialization
     void Start () {
     
     }
     
     // Update is called once per frame
     void Update () {
         transform.position += forward * input * Time.deltaTime;
         transform.Rotate( 0 , Input.GetAxis("Horizontal") * 45 * Time.deltaTime , 0 );
     
     }
 }


2015-12-06-23-47-56.png (15.5 kB)
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avatar image gjf · Dec 07, 2015 at 01:26 PM 0
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"... but i have some errors:"

we'd be able to help more if you included the errors (including line numbers). it's probably line 15, but not a good idea to guess...

avatar image saschandroid · Dec 07, 2015 at 02:00 PM 0
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Start with

 Vector3 forward = ... 

ins$$anonymous$$d of float

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