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Question by Hashton · Dec 08, 2015 at 04:55 PM · collidercollidersboundarytube

Donut ring collider

I have a game object that is the shape of a ring. I want to be able to teleport the player when I collide with this object, however I cant find a way to make just the ring a collider. Think of the ring as a boundary. I have tried using every kind of collider I can find. It either doest work or it make the inside of the ring a collider so you just get pushed out when you spawn inside the ring. I want to know how I can make just the ring itself a collider. Thanks in advance! Henry

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Answer by Jessespike · Dec 08, 2015 at 07:20 PM

Try Mesh Collider

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avatar image SparX-IK · Nov 22, 2019 at 01:53 PM 0
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didn't work

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Answer by nati8oy · Apr 24, 2020 at 11:48 AM

I was looking for something similar as well (for 2D). Tried using the mesh collider but it created 170+ vertices for the collider which wasn't ideal for performance :(

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Answer by tabiuma · Feb 20, 2021 at 11:17 AM

Try Mesh Collider and check box "Convex".

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