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Question by shadiradio · Dec 10, 2015 at 02:27 AM · animation2dspritebug5.3

2D Sprite animations flicker on first run in Unity 5.3

Since updating to 5.3, all my sprite animations will flicker whenever they are first run. After the first time, they play fine. This happens in the editor as well as builds. However if I quit the editor and launch it again, everything will reset and they'll flicker on first-view again. Any ideas?

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avatar image Yesitsdave · Dec 10, 2015 at 04:03 PM 0
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I have the same problem, on the first display of a sprite it flickers. I think it may have to do with this change:

"Lastly, we’ve enabled asynchronous loading of texture data from disk and time-sliced uploading to the GPU on the render thread. This reduces waiting times for texture GPU uploads in the main thread, which should result in overall improved rendering performance."

avatar image shadiradio Yesitsdave · Dec 10, 2015 at 10:15 PM 0
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Good catch, that definitely seems like a plausible culprit for this. All of my sprites that are part of the animations are part of an atlas texture though, so that's strange as well. I hope there's a way to disable this, or it will be fixed in the next patch.

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Answer by 11k · Dec 18, 2015 at 08:59 PM

I found the solution by manny mistakes. For us to work everything without flickering i just change the "Max Size" on all our sprites to 1024 and the "Format" to "Compressed" . We hope this work for you guys two.

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avatar image angralon · Dec 20, 2015 at 12:15 PM 0
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Just tried it. This trick does not work for me. Still having the flickering on Android 6.

Thank you anyways!

avatar image 11k angralon · Dec 20, 2015 at 01:09 PM 0
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try disabling GPU skinning and $$anonymous$$ultithreaded rendering . In the player settings under "other settings"

avatar image angralon 11k · Dec 20, 2015 at 01:32 PM 0
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Still no success with and without those settings.

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Answer by angralon · Dec 20, 2015 at 03:34 PM

I had the same Problem on Android 6 using Unity 5.3.0.

Seems, they fixed it now! The update to 5.3.1f1 fixed the flickering for me.

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Answer by Vanik_Mkrtchyan · Feb 04, 2016 at 12:34 PM

Disable Depth Stencil

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Answer by paraself · Mar 28, 2016 at 04:40 AM

I disabled sprite atlas packing, then it works fine without flickering.

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Answer by madfatcat · Jul 13, 2016 at 06:21 PM

Same here. Flickering appeared after I changed compression settings for a bunch of sprites.

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avatar image shadiradio · Jul 13, 2016 at 07:09 PM 0
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This seems to be fixed for me in the 5.4 beta version.

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