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Question by arnesso · Dec 13, 2015 at 11:01 PM · colliderdamagedecreasehealth

Tool Durability if Hit any Collider

I would like to create Durability for my tools and weapons.

I would attach to a script to my Tool : Tool "health" which is going to be decrease when hit anything what has Collider. CurrentHealth = MaxHealth- hardness Is that possbile somehow ?

Other script is attached to e.g. Tree Where there is a float hardness which affects the tool "health

I use UFPS . Any Idea? Thank you :)

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Answer by arnesso · Dec 31, 2015 at 03:24 AM

Any help for how to code hit anything which has collider detection ?

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