Hello all,
As my question states I have a text check in an if statement to see if it is null but it comes back apparently not null when I clearly know there is no text in the text box.
Here is my code:
GameObject LobbyWindow;
void Start ()
{
LobbyWindow = GameObject.FindGameObjectWithTag ("Lobby");
LobbyWindow.SetActive (false);
}
public void StartServer()
{
Network.InitializeServer(16, 7777, useNat);
createLobby ();
}
void createLobby()
{
LobbyWindow.SetActive (true);
if (LobbyWindow.GetComponentInChildren<Text> ().text == null)
{
Text newtext = LobbyWindow.GetComponentInChildren<Text> ();
newtext.text = this.userName.text;
Debug.Log ("this is working");
newtext = this.userName;
}
}
The LobbyWindow GameObject is a Panel and I have 8 empty text box’s in the Panel.
Any and all help is appreciated.
Kind Regards,
IHackedDeath.