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Question by jackson31 · Dec 16, 2015 at 08:44 AM · androidcamerawebcamtextureexternalusb

Possible to use an external camera (USB) while running on Android?

Hi. Using WebCamTexture I am able to pull in a video feed from USB webcam devices while running on PC, while running on android the same WebCamTexture instead pulls video feeds of the front and rear internal cameras included in the phone device. There are other apps on Google Play which allow for playback of USB webcams through the android phones display.

Is it possibe to get a video feed inside Unity, which pulls from an external camera (connected via the micro USB) while running on Android? If so, how?

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avatar image AccentDave · Jul 12, 2016 at 09:57 PM 0
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Also looking for this

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Answer by Arkaid · Jul 13, 2016 at 12:33 AM

If the USB camera appears in the devices array, you can select it from there. If it's not there, it can't be used with Unity.

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avatar image AccentDave · Jul 13, 2016 at 12:35 AM 0
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Using Webcam, right. Seems the 'String' SD$$anonymous$$ used to do it. There must be a way to get 'native' access of it into Unity.

avatar image Arkaid AccentDave · Jul 13, 2016 at 12:58 AM 0
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Write a plugin for it? :D

avatar image AccentDave Arkaid · Jul 13, 2016 at 01:01 AM 0
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RIght. Question is, has anyone done it, is it available?

avatar image mrpmorris AccentDave · Jan 14, 2017 at 09:55 PM 0
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What is the "String SD$$anonymous$$"?

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