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Question by AlanGreyjoy · Dec 16, 2015 at 09:40 PM · prefabsexternal-tools

Using .prefabs externally

So random question...

Is there anyway I could write into my vb program that will read and write to .prefabs?

Why you may ask? Making an mmo through unity is tough (data entry side of t$$anonymous$$ngs) Most t$$anonymous$$ns can be read and stored from mysql... but stuff like items(weapons and what not) need a prefab.

Just hoping someone else has done t$$anonymous$$s or knows of a general way of doing t$$anonymous$$s.

Thanks for reading :)

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avatar image AlanGreyjoy · Dec 21, 2015 at 12:38 AM 0
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seriously... no one?

Not even staff??

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Answer by kidne · Dec 21, 2015 at 12:41 AM

Don't t$$anonymous$$nk so. I save all the players custom attributes to my server, let them download the info when they sign in, and apply the info as needed

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