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Question by MisaelGaray · Dec 21, 2015 at 04:21 PM · fpsperformance optimizationelevation

External Terrain vs Unity Terrain

I have an unity terrain with some elevations and others models. It runs slow, some places runs even less than 20 fsps. I want to start making a terrain in a model software and use it as a terrain in unity. will solve this the performance problem? is there other way to solve this? without model an external terrain

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