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Question by kye44 · Dec 26, 2015 at 04:54 AM · c#errorquaterniondllassembly

When I build my game it gives me this error 'Assets/Builds/Build_0.01_Data/Managed/Assembly-CSharp.dll' shouldn't be queried by IsAssemblyCompatible, missing IsInternalOrCompiledAssembly check ?

I have made a 2D game using C#, the game works fine in the editor and once built, but after building the game upon returning to the editor I am faced with the error "Assets/Builds/Build_0.01_Data/Managed/Assembly-CSharp.dll' shouldn't be queried by IsAssemblyCompatible, missing IsInternalOrCompiledAssembly check ?" I've found deleting the newly created build files gets rid of the error but it returns once the game is built again. Thanks in advance!

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avatar image kye44 · Dec 25, 2015 at 11:38 PM 0
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Compilation failed because the compiler couldn't be executed! is also outputted.

avatar image Kimi073 · Dec 26, 2015 at 05:44 AM 0
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Why don't you try to re-open the project, sometimes it happen to me and that's the only way I fix it. Can't get rid of it totally by that way though. Try re-open it from the project choosing window not re-open the scene only

avatar image kye44 Kimi073 · Dec 27, 2015 at 07:05 PM 0
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Thanks for the reply but I've even tried restarting Unity but still no changes.

avatar image rizzeclair · Jan 01, 2017 at 05:12 PM 0
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I also experienced this error .. I tried to move the folder build_data and final build out the project folder and successful .. sorry for bad English

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Answer by IVGD-Steve · Mar 07, 2016 at 11:16 AM

For future reference, this should work: http://answers.unity3d.com/questions/38447/how-can-i-fix-error-applicationexception-unable-to.html?sort=votes.

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