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Question by mquickel · Jan 02, 2016 at 10:17 PM · profiler

Looking at profiler, is my graphics card the only reason for the diminishing frame rate?

Hello: I've been working on a 3d demo for about a year now, doing much of my primary work on a laptop with an integrated NVS 5200 card. I realize it's not a gaming graphics card but the levels are relatively small and, with the exception of lighting, it hasn't been a huge issue to this point.

What I find kind of odd is that I can start the game with all scripts disabled and the camera focused on one point of the level. Over time my FPS will go from 70-80 FPS down to 20 without moving the player, camera etc. I can understand if I am moving the camera around and the tris and materials are drasticlly changing; but the camera ISN'T MOVING.

Stats shows Tris around 329k, verts 351k, SetPass calls: 387, shadow casters 431. Visible skinned meshes 6, Animations 3. Batches 500, Saved by batching 348. CPU 36 ms. render thread 5 ms.

What can I check? Thanks!

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