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1
Question by gkepets · Jan 11, 2016 at 12:22 AM · convertc#

Can Someone convert this to JS from C# please?

Im not so comfortable with C# but I got this code and I need in JS using UnityEngine; using System.Collections; using UnityEngine.UI;

 public class Read : MonoBehaviour {
     
     InputField input;
     InputField.SubmitEvent se;
     public Text output;
     
     void Start () {
         input = gameObject.GetComponent<InputField>();
         se = new InputField.SubmitEvent();
         se.AddListener(SubmitInput);
         input.onEndEdit = se;
         
     }
     
     private void SubmitInput(string arg0)
     {
         string currentText = output.text.ToString(); //maybe add ToString()?
         string newText = currentText + "\n" + arg0;
         output.text = newText;
         input.text = "";
         input.ActivateInputField();
     }
     
     
 }
 
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Answer by gkepets · Jan 11, 2016 at 12:25 AM

got it nvm

 import UnityEngine;
 import System.Collections;
 import UnityEngine.UI;
 
 
     
     private var input: InputField;
     private var se: InputField.SubmitEvent;
     public var output: Text;
     
     private function Start() {
         input = gameObject.GetComponent.<InputField>();
         se = new InputField.SubmitEvent();
         se.AddListener(SubmitInput);
         input.onEndEdit = se;
         
     }
     
     private function SubmitInput(arg0: String)
     {
         var currentText: String = output.text.ToString(); //maybe add ToString()?
         var newText: String = currentText + "\n" + arg0;
         output.text = newText;
         input.text = "";
         input.ActivateInputField();
     }
     
     

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