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Question by kiritoidx · Jan 12, 2016 at 08:05 PM · c#charactercontrollerbeginnercharacter movementcharacter controlling

Character flies up and gets stuck there, won't move forward?

Hello! So I am an absolute beginner to Unity and programming in general. I've been able to figure most things out through tutorials and such, but I am really struggling with getting my character to move. I've given my character the basic 3rd person controller script that comes with the Unity Standard assets and everything seems to be working fine- no script errors, etc. But when I try to test my game, the character immediately flies into the air and comes back down as soon as I press the play button. Then when I try to control the character by pressing the WASD keys, it flies up and won't stop flying up, and cannot move forward, only turn around in different directions. Please give me any suggestions as to what you think may be wrong and how I can fix it! Thank you in advance!

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avatar image kiritoidx · Jan 13, 2016 at 08:34 PM 0
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Update: I played around with some rigid body settings and on some I can get the character to stay on the ground, but it constantly moves backwards until it falls off the map. Can anyone tell me what constraints I need to apply to my rigid body? Like, which axis positions should I have locked? And does anyone have any other suggestions on what to try here? I'm willing to provide any screenshots or code if needed! :-)

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Answer by kiritoidx · Jan 14, 2016 at 08:45 PM

bump??

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