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Question by FelipeAllmeida · Jan 14, 2016 at 06:55 PM · characterunity5fontdisplacementunicode

Custom font unicode vertical alignment wrong not fixed?

http://issuetracker.unity3d.com/issues/custom-font-unicode-vertical-alignment-is-wrong-on-text-component

This problem was to have been fixed in Unity 5.3.1 but the problem remains . Does anyone know how to solve some other way?

I know it works with dynamic character, but it requires more performance than unicode, and for our project that's not viable.

alt text

captura-de-tela-2016-01-14-as-164529.png (58.3 kB)
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LaurentVOX
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Answer by $$anonymous$$ · Feb 04, 2016 at 08:12 PM

Same for me!

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Answer by StardragonEX · Aug 06, 2020 at 04:16 PM

I have this bug too in 2020.1 and 2019.4 versions with normal fonts too inside a button.

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