Animation Progress Bar and Animation Always Has To Finish

It is weird, the progress bar in the Animator for whichever animation was playing was there yesterday but not there today. I tried googling, didn’t come up with much. Am I missing something here? Why does the Animator no longer show the progress bar for animation?

Also I have one animation (such as a walk animation) set to play when the Player reaches a certain speed. (0.01). The animation starts playing then doesn’t stop when the player does even though I have the transition back to idle if Player dips below 0.01. It finishes the animation THEN it stops like it is supposed to.

Thanks in Advance.

Current Animator’s state is displayed in Animator window only if you select active GameObject with Animator in Hierarchy view.

It finishes the animation THEN it stops like it is supposed to.

You should setup transitions between states to get the behaviour that you want. Try reading 62170-снимок5.jpg.