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Question by rainbow_design · Jan 16, 2016 at 01:28 AM · c#unity 5getcomponent

Getcomponent what do i wrong?

i want to change the Appearance of the button when its not clicked. But it seems to go into the wrong image. alt text

     public static GameObject obuild(String name, GameObject menuprefab, string spri, Vector3 position, Vector2 scales) {
         GameObject fmitem = Instantiate2(menuprefab);
         fmitem.GetComponent<Image> ().overrideSprite = (Sprite) Resources.Load (spri);
         fmitem.name = name;
         fmitem.transform.localScale = (scales);
         fmitem.transform.localPosition = position;
         return fmitem;
     }
unity.png (22.0 kB)
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avatar image SterlingSoftworks · Jan 16, 2016 at 01:59 AM 0
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You sure it's not just fmitem.GetComponent().image = blah blah?

avatar image Misthra-Games SterlingSoftworks · Jan 16, 2016 at 02:34 AM 0
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Is "fmitem" a public variable?

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Answer by Positive7 · Jan 16, 2016 at 01:28 PM

 fmitem.GetComponent<Image> ().overrideSprite = Resources.Load<Sprite>(spri);
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avatar image rainbow_design · Jan 16, 2016 at 07:01 PM 0
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thankyou i think i had a mistake there too but the real problem is that i have the path not correct. i accept it as answer anyways.

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Answer by Misthra-Games · Jan 16, 2016 at 02:35 AM

make sure fmitem is public

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