• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
Question by Wesley21spelde · Jan 17, 2016 at 11:32 AM · scripting problemrpcfailure

rpc message does not work

Would someone please get this fixed for me becouse again it sounds realy stupid but i cant get it to work

i tried this but its not working i tried to metch the parameters but its not working


 RPC("AddjustCurrentHealth", RPCMode.All, (int adj, int curHealth);


  [PunRPC]
     public void AddjustCurrentHealth(int adj, int curHealth)


This is not working still get this message

NotImplementedException: The requested feature is not implemented. PhotonView.RPC (System.String v, RPCMode all, System.Object addjustCurrentHealth) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonView.cs:671) EnemyHealth.OnCollisionEnter (UnityEngine.Collision col) (at Assets/EnemyHealth.cs:25)

i know its this line that is missing something.

photonView.RPC("AddjustCurrentHealth", RPCMode.All, curHealth);


here is the script

 using UnityEngine;
 using System.Collections;
 using System;
 
 
 [PunRPC]
 public class EnemyHealth : MonoBehaviour
 {
     public int maxHealth = 100;
     public int curHealth = 10;
 
 
    void Awake()
     {
         PhotonView photonView = PhotonView.Get(this);
 
 
     }
 
     [PunRPC]
     void OnCollisionEnter(Collision col)
     {
         if (col.transform.tag == "Bullet")
         {
             PhotonView photonView = PhotonView.Get(this);
             photonView.RPC("AddjustCurrentHealth", RPCMode.All, curHealth);
             //Destroy(gameObject);
         }
     }
 
 
 
     [PunRPC]
     public void AddjustCurrentHealth(int adj, float curHealth)
     {
 
         curHealth += adj;
 
         if (curHealth < 0)
             curHealth = 0;
 
         if (curHealth > maxHealth)
             curHealth = maxHealth;
 
         if (maxHealth < 1)
             maxHealth = 1;
 
         if (curHealth < 10)
             Die();
     }
 
     [PunRPC]
     void Die()
     {
 
         PhotonView.Destroy(gameObject);
     }
 }


Do i need to do this??

 photonView.RPC("AddjustCurrentHealth", RPCMode.All, (int adj, float curHealth);

this gives a error

i feel so stupid Becouse i dont understand it

someone named hexagonius tried to help me but i stil dont get it how its propperly done

so if someone Knows how this is done please help me : )

Comment

People who like this

0 Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image hexagonius · Jan 17, 2016 at 12:12 PM 1
Share

the parameters don't match again. you're calling the RPC with one, but it wants two. And you've out the Attribute to the class and OnCollisionEnter. That can't be right. There must be examples for Photon for how to do one Rpc. if you understood that it should not be a problem anymore.

avatar image Dudicus · Jan 17, 2016 at 01:51 PM 0
Share

I'm not good at long scripts.

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

36 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

I can't undertstand Photon's RPCs 0 Answers

How to fix this rpc 2 Answers

[Photon Networking] Passing My Player scripts 'Target' object to the Uncontrolled version of My Player 1 Answer

The requested feature is not implemented. 0 Answers

please Help With RPC CALL 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges