• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by airbagnr1 · Feb 05, 2016 at 02:30 AM · 2dspritecharacter customization

2D Sprite / GameObject Character Creation C#

Hi, I have just started programming in 2D and I am currently making a character selector in 2D. I have it working in 3D when I use cubes for objects but in 2d I'm trying to use sprites as the characters and nothing seems to appear. I'm also wondering that when programming in 2D do you replace "GameObject" or "gameObject" with "Sprite"? Here is the code with what I have done: using UnityEngine; using System.Collections; using UnityEngine.UI; using System.Collections.Generic;

 public class CharacterCreation : MonoBehaviour {
 
     public GameObject GameDataCharacter;
     private List<GameObject> models;
     private int selectionIndex = 0;
 
 
 
     // Use this for initialization
     private void Start () {
         models = new List<GameObject>();
         foreach (Transform characters in transform)
         {
             models.Add(characters.gameObject);
             characters.gameObject.SetActive(false);
         }
         models[selectionIndex].SetActive(true);
     }
     
     // Update is called once per frame
     void Update () {
     
     }
 
     public void Select(int index)
     {
         if (index == selectionIndex)
             return;
         if (index < 0 || index >= models.Count)
             return;
         models[selectionIndex].SetActive(false);
         selectionIndex = index;
         models[selectionIndex].SetActive(true);
     }
 }


Thanks for all the help, and if anyone could possibly send me in the right direction to a good 2D tutorial, it would be greatly appreciated! Thanks!

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Zoogyburger · Feb 05, 2016 at 03:37 AM 0
Share

Not sure on the answer to your question but this might help you:

https://www.youtube.com/watch?v=1EJOYWBcrzQ

https://www.youtube.com/channel/UCyBsvsU7uiur$$anonymous$$iBZIYXvnyg

http://pixelnest.io/tutorials/

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

How to make headlight effects on a sprite? (Increasing emission of sprite material) 0 Answers

Sprites moving (shaking) during animation while they should not 1 Answer

Sprite loses quality when imported into unity. How to fix it? 0 Answers

[SOLVED] Problems creating a Sprite through script 0 Answers

Unity2D animation and sprite layout 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges