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Question by 2dkot · Feb 03, 2016 at 03:37 PM · parent-child

Is it fine if parent moves by child object

Trying to clarify that my approach is fine. Point is that there is a game object, with empty parent object with all scripts attached and child objects like sensors, motor - model and so on. Well, parent script controls child rigidbody(with collider) to move it. Is it ok when parent object moves by child rigidbody? Thanks in advance

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Answer by 2dkot · Feb 04, 2016 at 03:04 AM

Well, I found that such approach doesnt work.

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Answer by felixfors · Feb 04, 2016 at 07:47 AM

it should work just apply this script to the parent and set the "child" to your child object inside the parent. Public Transform child; void Update() { transform.position = child.position; }

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