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Question by InvalidSpacebar · Feb 03, 2016 at 11:20 PM · c#guiscalingconvertingjava to c#

Converting script to C#

How would you convert this script:

     var originalWidth = 640.0;
     var originalHeight = 400.0;
     private var scale: Vector3;
     
     function OnGUI(){
     scale.x = Screen.width/originalWidth; // calculate hor scale
     scale.y = Screen.height/originalHeight; // calculate vert scale
     scale.z = 1;
     var svMat = GUI.matrix; // save current matrix
     GUI.matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, scale);
     GUI.Box(Rect(10,10,200,50), "Box");
     GUI.Button(Rect(400,180,230,50), "Button");
     
     GUI.matrix = svMat; // restore matrix
     }

into C#? The origonal post: http://answers.unity3d.com/questions/150736/script-gui-units.html

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Answer by brunocoimbra · Feb 04, 2016 at 12:45 AM

Here it is:

 public class FileName : MonoBehaviour
 {
     public float originalWidth = 640.0f;
     public float originalHeight = 400.0f;
     private Vector3 scale = new Vector3();
 
     private void OnGUI()
     {
         scale.x = Screen.width / originalWidth; // calculate hor scale
         scale.y = Screen.height / originalHeight; // calculate vert scale
         scale.z = 1;
 
         var svMat = GUI.matrix; // save current matrix
 
         GUI.matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, scale);
         GUI.Box(Rect(10,10,200,50), "Box");
         GUI.Button(Rect(400,180,230,50), "Button");
         GUI.matrix = svMat; // restore matrix
     }
 }
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