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Question by DroidifyDevs · Feb 04, 2016 at 05:27 PM · c#scripting problemgameobjectsetactiveother-object

How to enable script on another gameobject in C#?

Hello!

I've made many scripts, but this has me stumped. I need to make a button on my canvas that when clicked, will enable a script on another gameobject. So here's what I need:

 public void EnableOtherScript()
 {
 othercomponent.gameObject.SetActive(true)
 }

However I don't know how to make the othercomponent since it is a script on another gameobject.

Thanks for the help :)

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Answer by Jessespike · Feb 04, 2016 at 09:22 PM

 public MonoBehaviour othercomponent;
 public void EnableOtherScript()
 {
     othercomponent.enabled = true;
 }

Drag and drop the GameObject that has the script you want enabled to othercomponent in the Inspector.

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