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This question was closed Feb 10, 2016 at 12:38 AM by theolaa for the following reason:

Figured it out myself.

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Question by theolaa · Feb 10, 2016 at 06:56 AM · terrainheighthudaltitude

How to get a y value from terrain at a specific x,z coordinate?

Basically I have A drone game of sorts; a little drone model that you can fly around in a small worldspace. There is a terrain that I got from the asset store, and I want to be able to create an altimeter of sorts; something to tell the height of the drone relative to where it is over the terrain. So over a mountain, the readout would be lower than if the drone was at the same height over a valley. I'm pretty sure Terrain.SampleHeight() is what I need but if so, I have no clue how it works. Hopefully someone can help me out. Thanks!

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avatar image Vagonn · Feb 10, 2016 at 07:55 AM 0
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Would better if you put answer here for others

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