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Question by Leoo · Feb 11, 2016 at 05:54 PM · shadersunity5shader programmingshader writing

Standard Cutout Double Sided?

Hey guys!

Wanted to know if there is a good way to turn the Unity 5 Standard Shader Cutout into a double sided one? need it for far away leaves to implement on "LOD objs", i tried manually copying it and making a new one and changing the "Cull Off" propety, It works perfectly in the editor, but it dosnt on the build?

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