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Question by NerdRageStudios · Feb 14, 2016 at 03:45 PM · shaderwireframe

Wireframe shader that only draws the outside edge?

Hi all, I am using the following free wireframe shader: https://www.assetstore.unity3d.com/en/#!/content/21897

However, this draws the entire wireframe, is there a simple way to create a shader that only draws the outside edge of the gameobject?

An example would be asteroids:

alt text

Is there a simple way to achieve this affect?

2583507-5676190985-aster.png (51.8 kB)
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avatar image Cherno · Feb 14, 2016 at 08:32 PM 0
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I recommend the Silhouette Outline Shader from the User Wiki, or this outline shader, or my own take on it.

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Answer by tanoshimi · Feb 14, 2016 at 04:55 PM

The Asteroids example you give does not use a wireframe shader, since those are not 3d models - they're 2d vector shapes defined between a series of points.

To recreate that sort of effect, you should look into GL.LINES or an asset such as Vectrosity:

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