Hi,
I have a pickable object and what it does is it rotates and goes up and down. It works fine and looks cool but when I deployed my game into android my pickable objects no longer appear in the game.
I am using Unity 5.3.1p4. What do you think I am missing here?
Here is what it looks like from the inspector:
Thanks!
Just found the answer:
It is a bug actually as reported on this forum. The suggested workaround provided is:
- On the animated object selected > Animation View
- rotation property (There is dropdown button beside it) > Interpolation > set it from Euler Angles to Euler Angles (Quaternion Approximation).
I am able to see my object animated now. According to the forum, fix might be release on version 5.4 on March. For now I have tried this workaround and it worked.
I hope this help someone frustrated by this issue.
Thanks!
I found another solution:
The issue can also be solved by converting the animation clip that you made to “Legacy” in the Debug Mode and using Animation Component instead of Animator.
Cheers!
how do i know if im using animation or animator. sorry i know im a noob.