Objects with animation/animator is not showing up in Android Build

Hi,

I have a pickable object and what it does is it rotates and goes up and down. It works fine and looks cool but when I deployed my game into android my pickable objects no longer appear in the game.

I am using Unity 5.3.1p4. What do you think I am missing here?

Here is what it looks like from the inspector:
64048-3163379-orig.png

Thanks!

Just found the answer:

It is a bug actually as reported on this forum. The suggested workaround provided is:

  1. On the animated object selected > Animation View
  2. rotation property (There is dropdown button beside it) > Interpolation > set it from Euler Angles to Euler Angles (Quaternion Approximation).

I am able to see my object animated now. According to the forum, fix might be release on version 5.4 on March. For now I have tried this workaround and it worked.

I hope this help someone frustrated by this issue.

Thanks!

I found another solution:

The issue can also be solved by converting the animation clip that you made to “Legacy” in the Debug Mode and using Animation Component instead of Animator.

Cheers!

how do i know if im using animation or animator. sorry i know im a noob.