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Question by kdeshpande3 · Feb 21, 2016 at 02:46 AM · scripting problemcollisionphysicscollidersboxcollider

Destroy object on collision not working

I am trying to destroy an object when it collides with the trigger object, but it isn't working.

I used the code:

using UnityEngine; using System.Collections;

public class Collide : MonoBehaviour

{ void OnCollisionEnter (Collision col) { if(col.gameObject.name == "trigger") { Destroy(col.gameObject); } } } }

Any help would be appreciated, thank you.

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Answer by Zoogyburger · Feb 21, 2016 at 08:31 PM

You are trying to destroy the Trigger!!! Instead of

 Destroy(col.gameObject);

Use

 Destroy (gameObject);
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