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Question by $$anonymous$$ · Feb 24, 2016 at 02:49 AM · unity 5gui3d

How to make Text in canvas disappear on keypress?

So, what I am doing is makeing a game where the controls are printed on-screen as soon as the game starts. I want to have it when the player presses 'Q' the text goes away. How can I do that? I have tried using a toggle componet on the text but I cannot find a keypress button. Please help!

-Devyn (Devix167)

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Answer by $$anonymous$$ · Feb 24, 2016 at 02:50 AM

note: this is my first post and i accidentaly put collision in the tags or whatever they are called

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Answer by Pratap-Dafedar · Feb 25, 2016 at 07:06 AM

Try this in update method.

 public UnityEngine.UI.Text textLabel;
 
 Update ()
 {
 if (Input.GetKeyDown("A"))
 {
 //button got pressed.
 //hide your text here.
 textLabel.text = ""; //or textLabel.gameobject.SetActive (false);
 }
 }
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