• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by Riye · Mar 01, 2016 at 08:29 AM · errorimportdll

SpritePacker failed to get types from IKVM.OpenJDK.SwingAWT, Error: The classes in the module cannot be loaded

I'm trying to include libsvm in my Unity project, but libsvm is dependent on IKVM dll's. I've built the libsvm project for .NET 3.5 and included the .dll's in the Assets folder, as well as the IKVM dll's in the assets folder, but I keep getting these errors when I run the game:

SpritePacker failed to get types from IKVM.OpenJDK.SwingAWT, Version=7.2.4630.5, Culture=neutral, PublicKeyToken=13235d27fcbfff58. Error: The classes in the module cannot be loaded. UnityEditor.Sprites.Packer:GetSelectedPolicyId()

SpritePacker failed to get types from IKVM.OpenJDK.Text, Version=7.2.4630.5, Culture=neutral, PublicKeyToken=13235d27fcbfff58. Error: The classes in the module cannot be loaded. UnityEditor.Sprites.Packer:GetSelectedPolicyId()

SpritePacker failed to get types from IKVM.Runtime, Version=7.2.4630.5, Culture=neutral, PublicKeyToken=13235d27fcbfff58. Error: The classes in the module cannot be loaded. UnityEditor.Sprites.Packer:GetSelectedPolicyId()

SpritePacker failed to get types from IKVM.OpenJDK.Core, Version=7.2.4630.5, Culture=neutral, PublicKeyToken=13235d27fcbfff58. Error: The classes in the module cannot be loaded. UnityEditor.Sprites.Packer:GetSelectedPolicyId()

SpritePacker failed to get types from IKVM.OpenJDK.Misc, Version=7.2.4630.5, Culture=neutral, PublicKeyToken=13235d27fcbfff58. Error: The classes in the module cannot be loaded. UnityEditor.Sprites.Packer:GetSelectedPolicyId()

SpritePacker failed to get types from IKVM.OpenJDK.Tools, Version=7.2.4630.5, Culture=neutral, PublicKeyToken=13235d27fcbfff58. Error: The classes in the module cannot be loaded. UnityEditor.Sprites.Packer:GetSelectedPolicyId()

Honestly this is my first time really working with Unity but I've tried searching high and low for how to include dll's, IKVM, etc. but nothing has made this work yet. Although these messages aren't listed as warnings or errors in the console, I can tell the SVM isn't working properly because running the same test code provided in libsvm is returning 0's for all outputs - it's definitely not making/training an svm_problem correctly. Any help would be so very appreciated.

Other things:

I'm using version 5.3.2p4

Player Settings in Project Settings, Other Settings Api compat level is set to .NET 2.0

All libsvm and IKVM dll's are in the Assets folder and included in the VS project

Working in c# with visual studio.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Unity system errors 0 Answers

Scale relation between blender and Unity 1 Answer

Build failed after import IAP 0 Answers

Error when importing Image per script 0 Answers

Unknown resolve error with System.Data 0 Answers

  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges