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Question by WarriorDude92 · Mar 02, 2016 at 03:33 PM · unity 5audiosourceaudiolistener

Audio after changing product name

This is a really weird bug, but my audio doesn't work at all. It only works when i set the product name to a specific name the project we're doing now is derived from an older more bigger project we are using a portion of it in another app. My question is if the bug might be related to product name in the Product name field being different from somewhere in the AndroidManifest.xml file. or does the editor overwrite the editor file while building. The latter will prove that the bug is elsewhere

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Answer by WarriorDude92 · Mar 03, 2016 at 06:07 AM

I got the solution I was using the player prefs of the previous project to set the volume and since the new name had no such preference it was set to zero.

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