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Question by benfattino · Mar 05, 2016 at 01:40 PM · prefabruntimesave

create prefab at runtime

It is possibile create prefab from obj (download and parsed) in runtime? I need to download obj into persistent data path, convert into prefab and save so next time i can load prefab without parsing OBJ every time.

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avatar image Cherno · Mar 05, 2016 at 02:48 PM 0
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In the Editor environment, you can use PrefabUtility,CreatePrefab at runtime. For a standalone build, it's not possbiel to create a Unity Prefab, you'd have to find a woraround that replicates Prefab functionality.

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