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Question by gmunga5 · Mar 06, 2016 at 11:09 PM · guigameprogrammingmodular

Modular entity construction

I am working on a project that requires a modular construction system similar to the one present in Kerbal Space Program. Unfortunately I have yet to discover how to set something like this up. I have the various parts of my models that I intend to use but I have no idea how to go about creating a way for the user to select the part from a GUI and have it clip to specific points on a base part. I also wish to include multiplayer compatibility in this project and was curious as to how well the modular construction system would work in a multiplayer scenario.

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