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Question by FortisInvictus · Mar 13, 2016 at 11:14 AM · 2dlightspriterenderer

2D. Point light not working on Android

Hi! I have a problem with Point Light. I have Sprite (simple image) with Sprite/Diffuse material on it, in front of this image is Point Light. It works perfect on PC but on Android it`s not shown at all. I`ve tried to set Baked and Mixed baking for Light and Render mode to Auto/Important. Also i have Directional Light on this Scene - it works fine on device.

Maybe someone can help with it? And also maybe someone can tell me about influence of lights on performance on devices?

Thanks!

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avatar image tanoshimi · Mar 13, 2016 at 12:03 PM 0
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What quality settings are you using and how many pixel lights are enabled?

avatar image FortisInvictus tanoshimi · Mar 13, 2016 at 01:50 PM 0
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quality

quality.png (37.6 kB)
avatar image tanoshimi FortisInvictus · Mar 13, 2016 at 02:24 PM 0
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That's your Good quality settings, but you appear to be using the "Fastest" as your default. So what is the pixel light count on that?

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