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Question by Coutts888 · Mar 18, 2016 at 12:21 PM · vuforialocalscale

LocalScale object to percentage of parent

Hi

I have been experimenting with Augmented Reality using Unity and Vuforia, and I am encountering an issue with scaling. When I detect a specific marker I have a type of UI made up of 3D planes appearing:

alt text

When the project is run in Unity itself the UI appears like above, which is what I was aiming for. However when I install the project as an apk onto a smartphone the scaling is all messed up with the Repeat button filling the entire screen.

Can anyone advise as to what I might be doing wrong?

I can post the scaling code I have if required, but it does seem to work in Unity which makes me wonder if its something to do with the device?

Any help or advice is appreciated.

capture.png (346.4 kB)
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