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Question by evannnc · Mar 21, 2016 at 01:29 AM · prefabs

What is the proper way to edit prefabs

I find my self editing existing prefabs all the time, and the process I use seems inefficient. please let me know if there is a better way of doing things.

If I want to see what a prefab looks like, and mess with it in the scene, I drage it from my assets into the scene. I change it there, and then to save it I have to delete the prefab in my resources folder, drag and drop the gameobject i've just been editing from the scene's hierarchy list into my assets folder to create a new prefab. I now have to delete the gameobject from my Hierarchy list so it does not remain in my scene. There must be a better way!! please help!

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Answer by Zoogyburger · Mar 21, 2016 at 01:54 AM

In the Inspector on your prefab there will buttons at the top : Select Revert and Apply. If you hit Apply after changing the prefab in scene it will save the settings on the Prefab in your resources folder.

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avatar image evannnc · Mar 21, 2016 at 02:27 PM 0
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And then I have to delete the prefab from my hierarchy still though, correct? This is still better than what I was doing, thanks!

avatar image Graphics_Dev evannnc · Mar 21, 2016 at 03:51 PM 0
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If you don't want it in your scene at the start of the game then yes. If you want your in-scene prefabs to reload with new settings hit the revert button ;)

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