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Question by ToxicNomad · Mar 23, 2016 at 06:15 PM · animationscripting problemcharactersrotationsarms

Rotate limb inside animation

I am trying to rotate an arm of a character inside an idle sitting animation. I have attached a script to the animation, but it seems that every time the frame updates it resets the rotations to the ones set in the animation.

Is there anyway to prevent animation of one limb or just update it quicker than the animator? I have tried lateUpdate(), but it's not an inherited method of StateMachineBehaviour.

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