• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by hulahoolgames · Mar 25, 2016 at 03:46 PM · serializationjsondll error

Integrating fastJson into unity

I am integrating the latest version of fastJson. When I imported all the scripts I got an error about System.Data not being referenced. So I copied the System.Data.dll from the /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/unity/System.Data.dll into my Plugins folder inside Assets, and that fixed this issue. Then my unity console was not showing any errors and game was building fine, but when i tried to attach MonoDevelop to the editor for debugging I got a build error in MonoDevelop in the class DataSet saying the assembly that has the reference for System.Xml.Serialization.IXmlSeriazable was missing. So I now copied System.Xml.dll from the same path above into Plugins and then I got errors in unity editor about duplicate definitions for some classes in System.Xml lib. So without copying the System.Xml into the plugins folder my game works and unity builds but monodevelop complains to cant find the references when trying to attach it to editor, if I do add the System.Xml then I get errors in editor for duplicate definitions. Whats going on? Thanks for any help. Also any other suggestions for Json Library for unity thats better?

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image hulahoolgames · Mar 26, 2016 at 02:24 AM 0
Share

The error I get in one of the scripts in fastJson is "The type System.Xml.Serialization.IXmlSerializable is defined in an assembly that is not referenced. Consider adding a reference to assembly System.Xml, Version=2.0.5.0, Culture=neutral, Public$$anonymous$$ey Token = 7cec85d7bea7798e". Any ideas what this means? Do i have a different verison of .Net $$anonymous$$ono framework, and the fastJson library is expecting a different one? When i do import the System.Xml.dll into my plugins folder I end up with other duplicate references issue which tells me that the System.Xml.dll library is already being linked into my project.

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

40 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How does JsonUtility.FromJson() handle Inheritance? 2 Answers

Json.NET Serialization - Platform Not Supported Error 0 Answers

Json . NET, iOS and AOT 1 Answer

JSON-Serializer (Renewed open) 0 Answers

JsonUtility array not supported? 7 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges