• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
1
Question by CasperLIHongKong · Mar 26, 2016 at 07:17 PM · animationscripting problemmaterialchange

How to Change Albedo in Main Maps By Script

I an now writing a C# script for animating the cube texture to display two different images toggling in a constant speed like 0.2s. alt text How can I change the materials of Albedo by C# script? I don't know the component name so I don't know how to get its object. alt text

 using UnityEngine;
 using System.Collections;
 
 public class TwoImageChangeAnimation : MonoBehaviour {
 
     private GUITexture gui_texture;
     public float changing_rate;
     private float org_changing_rate;
 
     public Material image_01;
     public Material  image_02;
 
     private enum STATE {
         State01, State02
     };
     private STATE currentState;
 
     // Use this for initialization
     void Start () {
         gui_texture = gameObject.GetComponent<GUITexture> ();
         org_changing_rate = changing_rate;
         currentState = STATE.State01;
     }
 
     // Update is called once per frame
     void Update () {
         changing_rate -= Time.deltaTime;
         if (changing_rate < 0) {
             ToggleImage();
             changing_rate = org_changing_rate;
         }
     }
         
     void ToggleImage() {
         switch (currentState) {
         case STATE.State01:
             gui_texture.material = background_02;  // Here should be the codes for changing the material
             currentState =    STATE.State02;
             break;
 
         case STATE.State02:
             gui_texture.material = background_01;  // Here should be the codes for changing the material
             currentState =    STATE.State01; 
             break;
         }
     }
 }


2016-03-27-03-04-23-unity-personal-64bit-game-01un.png (64.7 kB)
2016-03-27-03-04-51-unity-personal-64bit-game-01un.png (13.5 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
3
Best Answer

Answer by Downstream · Mar 26, 2016 at 07:59 PM

@CasperLIHongKong Renderer.material.mainTexture can be used to change it, I believe. See the documentation on materials and shaders if it doesn't work.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Follow this Question

Answers Answers and Comments

85 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Animation only plays once 0 Answers

Animation State Question 1 Answer

Click on Animation script throughout the game 0 Answers

AnimationClips from an fbx file to script 1 Answer

Vuforia (AR) Play animation on Target Image found (SCRIPT Help) 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges