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Question by JamieFristrom · Mar 30, 2016 at 02:40 AM · sceneassetreferences

Easy way to tell what scene(s) are using a given asset?

According to the Editor.log after a build, there are some music files that in theory shouldn't be used by my project but are. (Side note: they are not in \Resources) I'm guessing that some scene is referencing them that shouldn't be, and could go through each scene one by one using "Find References In Scene" but I'm wondering if there's a faster way.

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