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Question by MaartenS11 · Mar 31, 2016 at 11:52 AM · javascript-specific

hit gameobject tag

I use a raycast in my gun script and if it $$anonymous$$ts a gameobject with the tagg zombie it has to send a message to that gameobject to apply damage I can send messages and detect if somt$$anonymous$$ng is $$anonymous$$t but it doesn't recognise the tag. here is my code to detect the $$anonymous$$t:

 if (Physics.Raycast(transform.position, fwd, 10)&& tag == Zomie) { 
          print("$$anonymous$$t");
         gameObject.Find("Zomie").SendMessage("ApplyDamage");
        }
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Answer by meat5000 · Mar 31, 2016 at 11:59 AM

Tags are Strings.

 tag == "Zombie"

Tags must be defined in the Tag manager.

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Answer by MaartenS11 · Mar 31, 2016 at 12:06 PM

I already added the tag but it doesn't detect it

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