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Question by PoetiK · Apr 04, 2016 at 01:18 PM · android2d gamegametap

Android double jump

Im doing 2D game for android and I have a problem with double jumping with my character. My code for jump and double jump in update section: /jumpForce is changable variable. tapCount is int, canDoubleJump bool./

tapCount = Input.touchCount;

     if (grounded && (tapCount > 0))
     {
         canDoubleJump = true;
         myRigidbody.velocity = new Vector2 (0, jumpForce);
         tapCount = 0;
     }
     tapCount = Input.touchCount;
     if(!grounded && (canDoubleJump == true) && (tapCount > 0))
         {
             canDoubleJump = false;
             myRigidbody.velocity = new Vector2 (0, jumpForce * 1.3f);
             tapCount = 0;
         }    

The problem is, that when I tap the screen, the player jump 2 times instantly. Do someone know where am I doing a mistake? :) Thank you guys for the answers.

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