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This question was closed Apr 10, 2016 at 11:59 AM by CharlieBrown for the following reason:

I am sorry. I just discovered what was the problem. Its my own code

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Question by CharlieBrown · Apr 10, 2016 at 12:00 PM · gameobjectsuniversal

Why so much gameobjects debugging from Universal App when I have only a few?

I have made a Universal App from Unity. This is what I have in my station:alt text

I am debugging and I have a function to find a particular gameobject in the scene. The gameobject that I am looking for is diSignal1( a standar sphere of Unity3D). What I see in the debugger is the following: alt text

I can see almost all my objects but I cannot see diSignal1 and diSignal2. And the count is 193!!!! And the object Part_1 I can see it 180 times. Where all these repeated elements came from? Maybe some wrong conversion for Unity to Universal App? Why my diSignal1 and diSignal2 are not present in the debugger?

I have done multiple conversions ( i have deleted temp folder and UWP folder but I think there is same garbage in some place)?

scene.png (7.3 kB)
debugging.png (19.1 kB)
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