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Question by mrcreeper54321 · Apr 15, 2016 at 04:42 AM · c#error messagebug-perhapsstupid

Unexpected symbol error ?

This has to be a bug... Unexpected symbol '}' on lines 18 and 21.

 using UnityEngine;
 using System.Collections;
 
 public class core : MonoBehaviour {
     
     public static float healthC;
     public Rigidbody rb;
     public float speed;
     
     void Start () {
         healthC = 100;
     }
     
     void Update () {
         if (healthC <= 0) {
             Destroy(gameObject);
         }
         if (Input.GetKey (KeyCode.W){
             rb.AddForce(Vector3.forward * speed * Time.deltaTime, ForceMode.Acceleration);
         }
         if (Input.GetKey (KeyCode.UpArrow){
             transform.Rotate(Vector3.up * speed * Time.deltaTime, Space.World);
         }
     }
 }
 
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Answer by aditya · Apr 15, 2016 at 04:58 AM

your both GetKey IFs lacking their ), put one at the end for each of them

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