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Question by jknight-nc · Apr 21, 2016 at 04:45 AM · editorblenderlightmaplightmappingimporting assets

Adjust Import Settings For Many Blend Files

Hey there,

I have dozens of Blend files (3D models) and I want them all to have the "Generate Lightmap UV" coordinate setting enabled in their import settings.

My blend files are located in individual folders for each object, so theres no easy to select them all and change this setting, nor can I search for files with the .blend extension in the unity editor.

How can I generate lightmap UV coordinates for all my meshes?

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Answer by Adder · Apr 22, 2016 at 01:59 PM

You can filter only models:

here You can filter only models


screenshot-1.png (23.9 kB)
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