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Question by greatUnityGamer · Apr 20, 2016 at 11:49 PM · xbox controller

How do You detect XBOX One movement and button presses when developing for Oculus Rift?

So we know the oculus rift comes with an Xbox one controller and i want to make a game that uses it. Is there a tutorial or some pdf or documentation for Unity 5 about how to code for detecting Xbox One controller interaction?

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Answer by TBruce · Apr 21, 2016 at 12:06 AM

@greatUnityGamer

Here is a link to Xbox 360 Controller for Unity

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avatar image greatUnityGamer · Apr 21, 2016 at 02:29 AM 0
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Thanks alot. That gives me some direction

avatar image TBruce greatUnityGamer · Apr 21, 2016 at 06:50 PM 0
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@greatUnityGamer

Could you please mark this question as answered? Thanks!

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