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Question by KaushikRahul · Apr 21, 2016 at 08:12 AM · game

How to make a Roulette Game(Implement Spinner)?

I am trying to make a roulette game. I am done with almost everything, the only issue am facing is making the roulette spinner.

What i want to do here is throw a ball in it so that to goes round the spinner and stops as the speed decreases gradually.

like this : https://www.youtube.com/watch?v=2GCszfsgiPE

what else i want to do is i want the ball to stop at the number where i want it to.

Please help!!

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avatar image JackTheKreator · Apr 21, 2016 at 06:13 PM 0
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Is it 3d or 2d? Cause if its 2d, then just rotate the ball, everytime the ball hits one of the stoppers, slow it by a random amount, and once speed is zero, check the number.

avatar image KaushikRahul JackTheKreator · Apr 22, 2016 at 06:10 AM 0
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Its in 3D.

avatar image JackTheKreator KaushikRahul · May 09, 2016 at 05:04 PM 0
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Well that makes it a lot harder. Try making the stoppers flush with the wheel, and then adding a physics material to them with lots of friction. You can add in meshes where the stoppers would be, just with no collider, so you could make it look like the real game.

avatar image bobTandon · Sep 19, 2018 at 12:50 PM 0
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you still need an answer ?

avatar image omigator bobTandon · Apr 25, 2019 at 05:37 AM 0
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I need an answer. Please just tell the answer ins$$anonymous$$d of asking them if they're still looking for answer. Because in future lots of newbies are co$$anonymous$$g for help

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Answer by joker_yash96 · Jan 07, 2020 at 10:36 AM

Just decrease speed of balls velocity you can use Time.deltatime for that. @KaushikRahul

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