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Question by ergin3d · Apr 21, 2016 at 11:39 AM · c#canvascapturecapturescreenshotcapturescreen

Application.CaptureScreenshot supersizing doesn't work for Canvas?

Hello,

I'm trying to capture high-res screenshots from my game but I couldn't make Application.CaptureScreenshot to supersize UI elements(It just scales up pixels instead of rendering at supersized res. but renders the mesh in same scene.

Is there a way to supersample Canvas elements. ?

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Answer by ergin3d · Apr 21, 2016 at 12:28 PM

Changing Canvas render mode from Screen Space to World Space solved the issue. Thanks!

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