Is there a way for a public/serializedfield to be uneditable and just grayed out in the inspector.
Something like this:
Is there a way for a public/serializedfield to be uneditable and just grayed out in the inspector.
Something like this:
Like this:
[HideInInspector]
public int SomeInteger = 5;
[HideInInspector]
public GameObject SomeGameObject;
It might not be grayed out, but it can’t be edited from the inspector. Hope that helps!
I have an idea, is more of a workaroud than a real solution, you could do this:
using UnityEngine;
[ExecuteInEditMode]
public class YourFileName : MonoBehaviour {
private string variableA = "hi";
public string publicVariableA;
private int variableB = 1;
public int publicVariableB;
#if UNITY_EDITOR
//This code wont execute on the game build
private void Update(){
if (!Application.isPlaying()) {
//This code will run only in edit mode
publicVariableA = variableA;
publicVariableB = variableB;
}
}
#endif
}
I wrote this on my phone so there could be some sintax errors, have a great day!