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Question by zhanhe18 · Apr 22, 2016 at 02:45 PM · dllnotfoundexception

DllNotFoundException on mac

Hi , I use $g++ xxx.cpp -fPIC -shared -o libxxx.so to built a shared library on my Mac .

And then I copy It to Assets/Plugins folder .

my c# code

[DllImport("xxx")] public static extern void aaa();

when I run it in Editor , it always said DllNotFouondException , Can I use the '.so' on Mac ?

If I can use it , why cause that exception . Thank you .

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avatar image elenzil · Apr 22, 2016 at 10:41 PM 0
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check the 64-bit / 32-bit settings of the compiled library and the Unity player.

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