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Question by animeman0 · Apr 24, 2016 at 02:27 PM · c#gameobjecttransformvector3vector2

Operator '==' is ambiguous on operands of type 'Vector2' and 'Vector3'

Can I have some help on how to fix this issue thanks. I've tried setting 'cube' to a Vector 2 but that didn't work.

 using UnityEngine;
 using System.Collections;
 
 public class CubeScript : MonoBehaviour {
 
     public GameObject cube;
 
     Touch userTouch = Input.GetTouch(0);
 
     // Use this for initialization
     void Start () {
         cube = GameObject.Find("Cube");
     }
     
     // Update is called once per frame
     void Update () {
         cube.transform.position = new Vector2(cube.transform.position.x, cube.transform.position.y);
         if (userTouch.position == cube.transform.position) //this line underlined red
         {
 
         }
     
     }
 }
 
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Answer by Quertie · May 01, 2016 at 03:38 PM

what you could try doing is this:

Forget about this line:

 cube.transform.position = new Vector2(cube.transform.position.x, cube.transform.position.y); // Don't need to do this!

and just change the if statement:

 if (userTouch.position == new Vector2(cube.transform.position.x, cube.transform.position.y))
 {
     ...
 }

I hope this works! :)

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