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Question by Ambrose998800 · Apr 28, 2016 at 02:24 AM · gameobjectsceneview

Sceneview ignores cursor

For some reasons, since update to V5.3 often I can't select gameobjects in the sceneview. If I choose them over the hierarchy it works, but not in the 3D view.

Is that a bug?

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avatar image Gaming-Dudester · Apr 28, 2016 at 03:43 AM -1
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i never had it happen

avatar image Cherno · Apr 28, 2016 at 08:12 AM 0
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$$anonymous$$aybe the canvas is in the way.

avatar image Ambrose998800 Cherno · May 10, 2016 at 05:26 PM 0
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I dont use canvas

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Answer by Xarbrough · May 10, 2016 at 06:07 PM

Have you checked your layers panel in the top right of the editor? Maybe some layers are locked. Or as mentioned, there might be invisible object in the way, Canvas, Colliders etc. Also try disabling all other gameobjects and test selection again.

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avatar image Ambrose998800 · May 12, 2016 at 06:38 AM 0
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None locked, nothing in the way (but it seems so; it works from a certain angle). I checked it with raycast readout. $$anonymous$$aterial can't be assigned either. Just everything is blocked with no visible reason. Is there a other way to detect whats in the air?

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Answer by Ambrose998800 · Jun 04, 2016 at 06:45 AM

Theres really no Layer in between. Oddly once I could select an object (by hierachy), I can move it by the OnScene Elements without problem.

Also, some Soundsources randomly fail (stopp play sound after ~2 seconds, odd unspherical volume), just to work again after a quick restart of playmode...

Some Materials don't show up in the inspector and are not selectable by clicking it.

Collider Gizmos has odd colors and isn't selectable all time.

Anchor Points appear without selecting (false cloth movement).

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